![]() ![]() I found it fairly easy to combo off on turn 3/4 and be able to protect the angel long enough to win. Lectrys's Deck Magic Online OCTGN2 Apprentice Buy These Cards The madcap combo has been a great help in that regard. Grixis has always had issues winning the game in a timely matter. ![]() It doesn't make sense in Jund because jund has numerous ways to win the game and it doesn't have many spots in it's deck. I also side in Chandra, torch of defiance and sideout the combo against jund/jeskai/abzan. Something tells me that you haven't played grixis jace before based on your comments. ![]() Madcap on turn 4 and flashing it back is definitely a reliable way to win. Out of all of the "artifact hate" most decks actually run stony silence and they don't run artifact removal itself. I actually expect to get out 3 Emperions per 2 games or 23 Emperions per 10 games IRL.)Įvery grixis jace list is a "RB deck with blue added." My mana base has been fine, plat angel comes in the infect matchup, blue adds jace/snap which is VERY important lol, all other tier 1-2 decks actually run very little removal right now besides jund/abzan/jeskai, Tasigur/tar pit has been a solid backup plan. Based on my experiences testing against Infect, it's capable of winning without Emperion, and based on my testing against Bogles, I should be able to handle 1 Grafdigger's Cage per game in a timely fashion. I tend to get out at least 2, probably closer to 2.3 Emperions per game. It runs 4 Madcap, 4 Bring to Light, 2 Eternal Witness, and 3 Platinum Emperion. I'm using the same recur-happy principles in my current Madcap Emperion deck. Recurring Madcap Experiment felt pretty good. In Grixis and UWR, I tended to get out 1.5 Emperions per game instead of Jund's 1 because Tiago could flash back Madcap. I was pleasantly surprised how much of a boost Snapcaster Mage gave to Madcap Experiment. that's not the way to win the mirror) and that's how I felt that Madcap Jund didn't feel as powerful as regular old Bob Jund. Add in that Jund's one of the best decks against Madcap Emperion (i.e. 3-mana draw engines felt slower and clunkier. Grim Flayer can't get Delirium fast enough in my experience. When I tried Madcap Emperion Jund, the draw power never felt as good without Bob. I truly believe just jamming this combo into a midrange deck isnt where it wants to be. But you dont seem to have another RELIABLE way to win. Artifact hate hits it and i dont know what decks dont have a way to stop artifacts. You get Emperion and bank on it winning and then Terminate hits it. Or you grind the aggro decks and they Infect you after you land Emperion. You tap out to sort of manipulate your deck and then die. What decks does this deck beat up on? Right now the teir 1 decks are killing you incredibly quickly. Platinum Angel is a worse Emperion in every way. Quote from RDSRedemption »I see what youre going for but what i am unclear on is why is this better than a Jund deck adding Experiment? Its basically a RB deck with some bad cantrips and worse mana. ![]()
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